The InfoDump Scene, part 2.

Faith HunterFaith Hunter

Morning everyone!It is 12-12-12.How cool is that!

I was asked a question by Nathan Elberg last time I posted about InfoDumps. He asked: >>But what if the info we’re dumping is part of back-story, previous events that need to be known, but don’t warrant a chapter of history? I’ve had trouble with that. Do we do it as memory flashbacks interrupting action? Someone telling a story? How do we introduce the behavior and deeds of characters who were dead before the novel began (protagonist’s father and grandfather)?<<

It was a great question, and it warrants a full and complete answer. Unfortunately, I can’t give one in one day’s posting because it involves a lot of examples. So I am going to start with a very difficult info-dumpish-scene from the first novel in my own Rogue Mage series, BloodRing. Rogue Mage is an alternate reality post-apocalyptic series, sorta like X-Men [...]

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Kickstarter, Third and Last Part

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This will be our last post on the Kickstarter project for the Rogue Mage RPG. The previous two posts were mostly about the networking part of the project: how we all met, the pivotal push we got from Mike Pruette, and some of the difficulties — namely, the huge problem of translating the Rogue Mage series, its world, and its magical system into a game, about why it took so long, about how life got in the way, and how we lost one of our writers, Raven Blackwell.

Even with losing some high-priced backers to their own life disasters, we have exceeded our goal of $6,000 and just passed $7,000. We will be able to publish the Rogue Mage RPG, with all the fiction it contains. I believe that we will make it, though there is always the possibility of losing more high-supporting backers. Therefore, I’m keeping true to [...]

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Kickstarter part Two

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Last week I posted a form of this, discovered that it was not my week to post, pulled it down, and now have rewritten and reposted it. With changes.

Three weeks ago we started to tell you all about the Kickstarter project for the Rogue Mage RPG. It was mostly the networking part of the project: how we all met, the pivotal push we got from Mike Pruette, and the start of the difficulties — namely, the huge problem of translating the Rogue Mage series, its world, and its magical system into a game. Wow. Difficult!

Today, I’d like to address several things: first, the Middle of the Makings of a Project and Why It Takes So Long. Oy. Four and half years, and we are still not *quite* done. CLOSE! Very close. And the Kickstarter has been very successful so far. The original goal was $6,000. And with 12 [...]

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Literary Agents: TOP TEN WAYS to Make or Break that Relationship AFTER you Sign – Part 2 of Number 10

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Sorry this is late. Last night was, once again, super-storm night with mega lightning and thunder and I turned off all important electronics, hence morning delays. I really did try to get it online early!

Last week I started a series of TOP TEN things one can do to mess up the literary agent / writer relationship, and this is part two of number ten, Keep the Agent in the Loop.

Top Ten List as it exists right now:

The agent as Negotiator The Agent as Bad Cop to your Good Cop The Agent at Cons The Agent as Friend (when that is possible) When to Send Prezzies: (cards or gifts and what works and what doesn’t) When to Expect Your Agent to Drop Everything and Return Your Call/Email When the Agent Says No (to a new project after you have signed with and worked with him/her for a while) [...]

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The Great Satan (Part 3)

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This is the third week of the BBU here on Faith’s post day! BBU = Big Bad Uglies = the antagonist. MC = main character = hero.New this week: AS = applecart scenes

[For those who might wonder, there is a reason why I make up my own names for things that have perfectly good names or terms already associated with them. A.) Proper names can make things sound harder than they are, and writing is hard enough! B.) I’m Southern, and we give nicknames to everything. C.) I work in a hospital and it isn’t unusual to hear entire dialogue spoken in initials. All of which means that I’m predisposed to using them.]

For those of new to the site, *Applecart Scenes* (AS) is the disparaging name my college writing teacher (who was a critically acclaimed writer as well as a teacher) gave to the scenes in books or [...]

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